Inward 3D OPEN SCP-CB ARCHIVE↗
← v1.3.12

v1.3.12.3 to v1.3.12.6

Patches

April to August 2026

The smaller patches released since the anniversary update. Each one is summarized here; the full notes are on Steam.

v1.3.12.3

April 30th, 2026

  • The anniversary event ended, and now recurs every April 15th.
  • The ending and credits screens are higher resolution and scale with the window, using Inward's recreations.
  • NPCs are moved out of arriving elevators, preventing unfair deaths.
  • The HUD scale option moved from the launcher to the graphics options.
  • A button to enable or disable all mods, and a frame limit up to 300 FPS.
  • Steam achievements can no longer be earned on custom maps.
  • Rooms are no longer limited to 128 trigger boxes, and doors can be given identifiers for code.
  • Fixes for menu flickering without v-sync, incompatible saves, SCP-1048 duplicating, doubled closed captions and a memory leak.

v1.3.12.4

May 24th, 2026

  • New npcspeed, npcstate, disable/enable and cls console commands.
  • Backwards compatibility for modded SCP-914 rooms without an input trigger box.
  • Fixed the Steam overlay not appearing.
  • Fixed SCP-1162 being unable to return misc items.
  • Fixed the endings sometimes showing the "YOU DIED" screen instead.
  • Fixed the MTF getting stuck in SCP-860's room.
  • Fixes for several crashes, subtitle positioning, the speedrun timer and HUD scaling.

v1.3.12.5

June 28th, 2026

  • Mods can override a model's textures without including a copy of the model.
  • Fixed SCP-049's catwalk event in room4.
  • Fixed being unable to spawn MTF units from the console.
  • Fixed the inventory and radio reacting to keys while the console is open.
  • Fixed SCP-173's Halloween texture not resetting after Halloween.
  • Improved the accuracy of the frame limit option.

v1.3.12.6

August 30th, 2026

  • Turning off "Show HUD" now hides every HUD element.
  • Time played is shown on the death screen.
  • Ending names match the community's established names.
  • The loading screen background scales with the window.
  • Newly added mods appear at the top of the mod list, and mods can be moved to the front or back by holding Control.
  • Fixed SCP-096's model geometry and restored its eye texture, and fixed SCP-860-2's model.
  • Fixed MTF units hitting the player with perfect accuracy from long distances.
  • Fixed random events and mouse smoothing being tied to the framerate.
  • Fixed being unable to escape SCP-106 after entering the pocket dimension through the Strange Bottle.
  • Fixed being unable to save in SCP-860's room.

Based on the official patch notes on Steam.

Available now on Steam